![]() If (millis() < blinkState.previousMillis + blinkState.OffTime) return then we should check for time to turn it off or else return. If (blinkState.iloopState= 0) // Here the state started and the led is off, or by built-in functions for example : digitalWrite(LEDnumber,LOW)īlinkState.iloopState = 0 // set the current state to off.īlinkState.keepState(blinkState.iloopState) // keep or save the state. ![]() Off() //Set the led to custom function you declare like Off() or else return to run other functions until this time come. exceeds the time to make the led on so we should switch it off If (millis() < blinkState.previousMillis +īlinkState.OnTime) return //check for the state time if the current time we should check for time to off, so we can turn it off or else return. If (blinkState.iloopState= 1) // check if the led is on, (1 in this case) to the state, save it and return identify On/off state ( 1 = On, 0= off)īlinkState.keepState(blinkState.iloopState) // store the iloopState or by built-in functions for example : digitalWrite(LEDnumber,HIGH)īlinkState.iloopState = 1 //we use the iloopsstate like On() //Set the led to custom function you declare like On() Recommended variables, usually the operation has loop ( i or j) or both, if it has, then we can declare variables in the state as well. Mainly, it contains the time to run and duration to run loops and duration of pause to run other piece of codes, as a very important variable: (Is Empty), which is flag to detect if the function 1 st run or not, which allows us to initialize values before running the state. Part 1: Task State Structure Structure State Members Variables Part 4 - (optional) Serial Example, adding listening to Serial Port while running the State-enabled function.Part 3 - Call the function calls the state enabled function into the Arduino main loop.Part 2 - Example Function contains loops using State Structure. ![]() ![]() This code is based on main structure " state" as mentioned. Using the Codeįor more flexibility, I added the feature of time out and the delay between tasks, meaning you can control when the loop makes iteration even if the task in the turn, using: Previous Millis and current Millis. When the code runs, we start this state for every loop, so we can pause the loop (and keep its state and local variables) and run others, then back to it with its last state and so on.
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